Cover artwork of 4D-TRIS

// Archive entry № 0627

4D-TRIS

4D-TRIS is a logic game in 4 spatial dimensions, based on Tetris, written in C by Simon László.

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About the game

4D-TRIS is a logic game in 4 spatial dimensions, based on Tetris, written in C by Simon László.

The game uses 2x2x2 levels, thus having a 8-cell bottom like most 2D Tetris games do.

The source code (there is no media, shapes are drawn automatically) is licensed under the GPLv3 or any later version.

Technical notes

Imported from LibreGameWiki. Verify platform-specific requirements on the linked project/download page before installing.