// Archive entry № 0781
Cubyz
Cubyz is a 3D voxel sandbox game inspired by Minecraft. It's written in Zig, a rather small language with a focus on readability. The game source code is licensed under the GPL version 3.
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About the game
Cubyz is a 3D voxel sandbox game inspired by Minecraft. It's written in Zig, a rather small language with a focus on readability. The game source code is licensed under the GPL version 3.
==Gameplay== Cubyz sets the player on a randomly generated world made out of blocks. The player, who is represented by a anthropomorphic snail, has the ability to explore, collect materials and build. The terrain is divided in chunks of 32×32×32 blocks and the world itself has limits in the X, Y, and Z directions of −232 to 232−1. Because Cubyz uses Level of Detail (LOD) to achieve far view distances without sacrificing performance, the player can see very far away builds and terrain with surprisingly low performance cost.
Cubyz also includes procedural crafting. The stats of a tool (damage, speed, durability) depend on how much and what materials are used to craft said tool. This allows the player to mix materials with different properties and use more or less resources to change the stats. For example, a player can make a pickaxe using less and cheaper resources, but this will result in a weak and slow pickaxe.
Technical notes
Imported from LibreGameWiki. Verify platform-specific requirements on the linked project/download page before installing.
Files & downloads
VG90 is a reference and discovery archive. We do not host game files; download buttons lead to the external source listed for the entry.
Download / project pageLicense: GPLv3
Imported from LibreGameWiki: https://libregamewiki.org/Cubyz
Article text attribution: LibreGameWiki contributors, CC BY 3.0/GFDL. Game/media license detected from the infobox: GPLv3.
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