Cover artwork of GJID

// Archive entry № 0852

GJID

GJID is a sokoban-style game, in which the player controls a robot called GJID. The robot volunteered to cleanup the dungeon from dangerous weapons by moving them into recycling bins. After GJID recycled all weapons in a level, he can move to the next one.

Developer
Mike Sharov
Players
Region
Worldwide
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About the game

GJID is a sokoban-style game, in which the player controls a robot called GJID. The robot volunteered to cleanup the dungeon from dangerous weapons by moving them into recycling bins. After GJID recycled all weapons in a level, he can move to the next one.

After a long cold war between two robot cities on the planet Nikarade, the two cities finally agreed on a piece contract in the year 32407. This treaty demanded the recycling of powerful photon disruptor which have been built and stored during the time of increased tension. At first, no robot wanted to work on this task because of it dangerous. Finally, a relatively simple the robot called GJID volunteered to approach the task because of a promised reward. GJID's abilities are limits: He can only push one crate at a time and he cannot pull crates.

Technical notes

Imported from LibreGameWiki. Verify platform-specific requirements on the linked project/download page before installing.