// Archive entry № 1159
The Butterfly Effect
The Butterfly Effect is a physics-based puzzle game in which you solve puzzles in a 2D environment to build complex contraptions (like Rube Goldberg did) to solve relatively simple tasks, such as helping a butterfly find its way to a flower, shooting a soccer ball into the goal, knocking off bowling pins. The game features various moving and non-moving objects, like balls, seesaws, cola-and-mentos bottles but also interactive objects such as dynamite.
- Developer
- Kaa-Ching
- Players
- Region
- Worldwide
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About the game
The Butterfly Effect is a physics-based puzzle game in which you solve puzzles in a 2D environment to build complex contraptions (like Rube Goldberg did) to solve relatively simple tasks, such as helping a butterfly find its way to a flower, shooting a soccer ball into the goal, knocking off bowling pins. The game features various moving and non-moving objects, like balls, seesaws, cola-and-mentos bottles but also interactive objects such as dynamite.
== Completion == As of 25 June 2019, the latest version of the game (0.9.3.1) is of “beta” quality. It is already a playable state at the moment and all levels are playable and have been tried and tested. The normal game seems relatively bug-free, but the level editor still has many problems and has missing features. The game does not come with any sound at the moment.
Technical notes
Imported from LibreGameWiki. Verify platform-specific requirements on the linked project/download page before installing.
Files & downloads
VG90 is a reference and discovery archive. We do not host game files; download buttons lead to the external source listed for the entry.
Download / project pageLicense: GPLv2
Imported from LibreGameWiki: https://libregamewiki.org/The_Butterfly_Effect
Article text attribution: LibreGameWiki contributors, CC BY 3.0/GFDL. Game/media license detected from the infobox: GPLv2.
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