Cover artwork of UFO: Alien Invasion

// Archive entry № 1152

UFO: Alien Invasion

UFO: Alien Invasion is a hybrid turn-based strategy game and real time strategy game with the objection to defend earth from an alien invasion. The player has to build bases and extend them by building additional buildings, research technologies and develop weapons which are then used to fight the aliens in tactical scenarios.

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About the game

UFO: Alien Invasion is a hybrid turn-based strategy game and real time strategy game with the objection to defend earth from an alien invasion. The player has to build bases and extend them by building additional buildings, research technologies and develop weapons which are then used to fight the aliens in tactical scenarios.

==Story== ===Prologue=== In the backstory, the world went through a chaotic early 21 Century, which stabilized in the latter part of the century and led to a period of peace and relative prosperity. The game begins in the year 2084 shortly after the aliens attacked first Mumbai and then Bonn, Johannesburg, and Bangkok, inflicting heavy military and civilian casualties with little effective resistance.

A mere 18 days after the attacks begin, the player takes command of Phalanx, a hastily formed extraterrestrial response force under the UN which is the resuscitation of a long-defunct program of the USA. ===Early Game=== With much of their advanced equipment proving vulnerable to alien stealth, Phalanx initially makes heavy use of ancient, dumber weaponry systems as well as advanced electronic countermeasures and targeting systems to try and reduce the aliens' advantage.

Technical notes

Imported from LibreGameWiki. Verify platform-specific requirements on the linked project/download page before installing.