Cover artwork of Unknown Horizons

// Archive entry № 1143

Unknown Horizons

Unknown Horizons, formerly known as OpenAnno, is a real-time strategy game and economic simulation game loosely based on Sunflower's Anno series. The game's source code is licensed under the GPL while its own media is licensed under the CC-BY-SA license and some parts under other DFSG-compatible licenses.

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About the game

Unknown Horizons, formerly known as OpenAnno, is a real-time strategy game and economic simulation game loosely based on Sunflower's Anno series. The game's source code is licensed under the GPL while its own media is licensed under the CC-BY-SA license and some parts under other DFSG-compatible licenses.

The first public version of Unknown Horizons is version 2008.1 released on October 1st, 2008 when it was called OpenAnno.. This was the last release as OpenAnno before the name was changed to Unknown Horizons.

==Gameplay== Planned key gameplay elements: ;Urban development :Build a blooming metropolis from scratch with residential areas, industrial estates, service trade and lots of sights. ;Commodities managment :Organize your resources to feed, extend and defend your growing city. ;Diplomacy :Deal with other players to schedule conditions of trade agreements and non-aggression pacts. ;Trade :Exchange stock with other players, free traders and local settlements to ensure your stores keeping reserves for the bad times. ;Strategy :Painfully trouble your enemies with strategic pinpricks and take advantage of all their little mistakes to solidify your position. ;Exploration :Find new islands, trade routes and resource deposits to raise your city's wealth and extend your reach.

Technical notes

Imported from LibreGameWiki. Verify platform-specific requirements on the linked project/download page before installing.