Cover artwork of Unvanquished

// Archive entry № 1163

Unvanquished

Unvanquished, fork of Tremulous, is a multiplayer first-person shooter licensed under the GPL.

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About the game

Unvanquished, fork of Tremulous, is a multiplayer first-person shooter licensed under the GPL.

Unvanquished uses the Dæmon engine which is based upon id Tech 3. ==Gameplay== Players either play on the alien or on the human team. Humans rely on technology and equip various weapons to dispose of their alien adversaries, while the aliens rely on evolving to become larger and fitter monsters.

Base building plays a crucial role in Unvanquished. Machine turrets and the armory (human) and acid tubes and boosters (alien) are some of the available buildings. Each base is controlled by a main structure: the human reactor and the alien overmind power the other buildings, so defending one team's main structure and destroying the enemies' is a main task of the game. A team has to destroy all enemy's spawn points and players to win. ===Alien team=== As an alien, most fighting is close-combat, with the exception of Advanced Grangers and Advanced Dragoons who can spit projectiles. Evolution points are spent on evolving into stronger units with special abilities. Those include walking on walls, paralyzing the enemy or shooting projectiles.

Technical notes

Imported from LibreGameWiki. Verify platform-specific requirements on the linked project/download page before installing.