1998
Shadow Circuit
Hyperion 64
Anti-gravity league racing at 900 km/h: magnetic track edges, energy management and a…
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1998
Hyperion 64
Anti-gravity league racing at 900 km/h: magnetic track edges, energy management and a…
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2001
Hyperion 64
A time-folding RPG across one valley and four eras: plant a tree in the past, duel…
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1994
Nova 16 ArcadeWorks
Kart racing through rain-slick neon streets: sprite-scaled speed, battery-powered weapons…
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1993
Nova 16
The 16-bit platformer with the era's best vine physics: momentum swings, secret ruins and…
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1995
Vectra 32
A first-person dungeon crawler where the dungeon is a mainframe: hack doors, splice…
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1997
DiscRunner CD
A jazz-scored rooftop noir on CD: interview the city between midnight and dawn, and watch…
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1996
Home Computer (DOS)
A rain-soaked point-and-click noir: one dock district, five suspects, and a fog system…
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Analog-horror adventure played through a radio tuner: triangulate a broadcast that should…
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1997
DiscRunner CD
Night-only rally racing on CD: co-driver voice calls, headlight physics and stages that…
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Night-city skateboarding with a pirate-radio heart: chain lines through closed districts…
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1995
Vectra 32 ArcadeWorks
Zero-G arcade fighting above a ringed planet: eight orbital gladiators, wall-bounce…
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1999
Hyperion 64
Grand prix racing on giant robot legs: heat management, sparks-for-brakes cornering and…
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