// Archive entry № 1073
Red Eclipse
Red Eclipse is a total conversion of Cube 2, featuring entirely free art under CC BY-SA 3.0 or a compatible license. It features many modes like deathmatch, free-for-all, and capture-the-flag. The game has a sci-fi theme and has gameplay similar to Quake-based arena games, with the notable omission of pickups. The game uses OpenGL.
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About the game
Red Eclipse is a total conversion of Cube 2, featuring entirely free art under CC BY-SA 3.0 or a compatible license. It features many modes like deathmatch, free-for-all, and capture-the-flag. The game has a sci-fi theme and has gameplay similar to Quake-based arena games, with the notable omission of pickups. The game uses OpenGL.
In the past there was a possibility of the game going commercial, so some files were labelled Omitted to default to the included license. It was decided that the default license will be CC BY-SA, so from then on Red Eclipse is completely libre and is now included in Debian main.
Red Eclipse has been converted to the much more advanced Tesseract engine. Tesseract adds features such as dynamic lighting, improved map model support, improved specular and normal map rendering, support for day/night versions, and more.
Technical notes
Imported from LibreGameWiki. Verify platform-specific requirements on the linked project/download page before installing.
Files & downloads
VG90 is a reference and discovery archive. We do not host game files; download buttons lead to the external source listed for the entry.
Download / project pageLicense: zlib CC BY-SA 3.0
Imported from LibreGameWiki: https://libregamewiki.org/Red_Eclipse
Article text attribution: LibreGameWiki contributors, CC BY 3.0/GFDL. Game/media license detected from the infobox: zlib CC BY-SA 3.0.
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