// Archive entry № 1174
Warzone 2100
Warzone 2100 is a real-time strategy game originally written in C as a closed source project by Pumpkin Studios. It was released (excluding the videos) under the GNU General Public License in late 2004 by Eidos Interactive. Now development is in the hands of the Warzone 2100 Project (originally: "Warzone 2100 Resurrection Project"). A version was included on OpenSource Game Power volume 2.
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About the game
Warzone 2100 is a real-time strategy game originally written in C as a closed source project by Pumpkin Studios. It was released (excluding the videos) under the GNU General Public License in late 2004 by Eidos Interactive. Now development is in the hands of the Warzone 2100 Project (originally: "Warzone 2100 Resurrection Project"). A version was included on OpenSource Game Power volume 2.
== Story == Warzone 2100 takes place in a post-apocalyptic future, where earth's satellites equipped with nuclear weapons were manipulated to attack the earth.
==Gameplay== In Warzone 2100 new developed technology is used to design vehicles. The player chooses turret, body and propulsion which affect speed, health points, armor damage and shooting range of the unit.
Technical notes
Imported from LibreGameWiki. Verify platform-specific requirements on the linked project/download page before installing.
Files & downloads
VG90 is a reference and discovery archive. We do not host game files; download buttons lead to the external source listed for the entry.
Download / project pageLicense: GPL, other free
Imported from LibreGameWiki: https://libregamewiki.org/Warzone_2100
Article text attribution: LibreGameWiki contributors, CC BY 3.0/GFDL. Game/media license detected from the infobox: GPL, other free.
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